What is Mazele?
Mazele mixes Wordle's colour clues with a maze. Somewhere in a grid there's a hidden path that runs from the left edge to the right edge, and you have six guesses to find it. Each guess is a path you draw across the grid. The game then colours the squares you used: green for squares that match the hidden path, with yellow and grey giving you partial and negative information, much like letters in Wordle. With each guess you learn more about where the path bends, and the puzzle becomes a satisfying exercise in spatial deduction. It's quick to learn but has more depth than it first appears, because a good first guess tests as many areas of the grid as possible. Mazele suits players who like logic puzzles and visual thinking, and it makes a good change of pace from word games.
How to play
- Draw a path from the left side of the grid to the right side.
- Colours show which squares are on the hidden path.
- Find the exact path within six guesses.
Quick facts
- Typical time
- 3–6 min
- Difficulty
- Medium
- Price
- Free to play.
- Account
- Not needed.
- On a phone
- Works in your phone's browser. Nothing to install.
Tips to get better
- Make your first path wander. A straight line across the grid tests very few squares. A path that winds up and down covers far more and tells you more.
- Cover new ground on the second guess. As with fresh letters in Wordle, send your second path through rows you haven't tested yet, while still passing through any greens.
- Join the greens. The hidden path is one unbroken line. Green squares have to connect, so the squares between two nearby greens are strong candidates.
- Pin down the ends. The path starts on the left edge and finishes on the right. Finding the start row and the end row early cuts the options sharply.
- Use the misses. Squares that aren't on the path act as walls for it. Sometimes a few misses leave only one corridor open.
Who it's for
Play Mazele if you like the Wordle formula but want something that isn't words. It's all spatial reasoning, and learning to draw a path that tests the right squares is a nice skill. It's a small indie game, so don't expect many extras. As in Wordle, a little luck with the first guess goes a long way.