What is Clue Raider?
Clue Raider is a daily logic puzzle with an adventure theme. Each puzzle is a chamber laid out as a grid, and you have a group of explorers and objects to place inside it. No two things may share a row or a column, and a list of clues tells you where people stand in relation to each other and to the features of the room. Read the clues carefully, rule out impossible squares and gradually work out exactly where everyone belongs. When the chamber is solved you uncover a hidden relic. It plays like the classic logic-grid puzzles from puzzle magazines, but laid out on a map, which makes it easier to picture and more fun to look at. If you enjoy it, there are recent puzzles to catch up on and some bonus chambers as well. Clue Raider suits people who like Murdle, Clues by Sam and other deduction games where careful reading beats guessing.
How to play
- Place each person or object in the grid, one per row and column.
- Use the clues to rule out squares.
- Solve the whole chamber to find the relic.
Quick facts
- Typical time
- 5–10 min
- Difficulty
- Medium
- Price
- Free to play.
- Account
- Not needed.
- Past puzzles
- Yes. Every past Lost Relic daily is kept in the archive.
- On a phone
- Works in your phone's browser. Nothing to install.
Tips to get better
- One per row, one per column. This rule does half the work. The moment something is placed, its whole row and column are closed to everything else.
- Begin with clues about the room. A clue that ties someone to a fixed feature of the chamber narrows them to a few squares at once. Clues about two people who are both still unplaced are harder to use early.
- Turn 'left of' into crossed-out squares. If A is somewhere left of B, then A can't be in the last column and B can't be in the first. Cross those off even before you know the answer.
- Look for the last free square. When a row or column has one open square left, something has to go there. Check after every placement.
- Test the tightest option. If someone has only two possible squares, imagine each in turn. One of them usually breaks a clue quickly.
Who it's for
A good choice for fans of logic-grid puzzles who like to see what they're solving. Placing explorers on a map is easier to picture than filling in a table, and the adventure theme is fun without getting in the way. It's a small, newer game, and the difficulty varies from day to day. Careful readers will do best.